Multimedia Streaming Technology in 4G Mobile Communication Systems
Geeta Chandna1, Mohit Bansal2, Saloni3, Saru Sehgal4

1Geeta Chandna, CSE deptt., Maharishi Dayanand University, Rohtak, India.
2Mohit Bansal, ECE deptt, Maharishi Dayanand University, Rohtak, India.
3Saloni, EEE deptt., Maharishi Dayanand University, Rohtak, India.
4Saru Sehgal, ECE deptt., Maharishi Dayanand University, Rohtak, India.
Manuscript received on September 01, 2012. | Revised Manuscript received on September 02, 2012. | Manuscript published on September 05, 2012. | PP: 47-51 | Volume-2 Issue-4, September 2012. | Retrieval Number: D0867072412/2012©BEIESP
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© The Authors. Published By: Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: Popularity and evolution of mobile devices like laptops, mobile phones and Personal Digital Assistants (P.D.A.), and the evolution of fast mobile networks in the last decade, have made it possible to increase the complexity of mobile applications and services provided to end-users. It is also a spectacular growth in multimedia communication especially via the World Wide Web. This paper explore some of the current technology of mobile devices, mobile networks and multimedia systems, and is based on the exploration outline some issues for design and development of mobile multimedia systems in 4G Mobile Communication System. Fourth-generation mobile communication systems will combine standardized streaming with a range of unique services to provide high-quality content (Multimedia) that meets the specific needs of the rapidly growing mobile market. By offering higher datatransmission rates up to 20 Mbps more than 3G for wide-area coverage and local-area coverage, 4G systems will be able to provide high quality streamed content to the rapidly growing mobile market.
Keywords: 4G, Streaming, Code Division Multiple Access C.D.M.A. , Global System For Mobile (G.S.M.)